A character is still a character in two dimensional form, but watch out. Have you ever written a story where the main character turns out not to have depth?
I’m looking at this picture of a tree that I drew, and it took me a minute to realize what on earth was wrong. It’s a nice tree, my daughter said. Yes, nice. But there was something wrong. Then it just hit me. It’s a two dimensional in a three dimensional drawing. It makes no sense.
A two dimensional character is like that. It can work if it’s like the grass, kind of blending in with everything else in the background. It does not work if it’s a main focus.
Let’s climb into this one.
Two-Dimensional Sally: Sally decided to climb the tree. It wasn’t hard, and she made it halfway up. She smiled. Now she had done it.
Three-Dimensional Sally: Sally stretched her arm as high as it would go. She was short for her age, but strong from swinging on the monkey bars all summer. It wasn’t hard to pull herself up once she had a firm grip on the first branch. She grabbed another branch, feeling the rough skin of the tree scuff her soft palm. Her dress snagged, the blue chiffon catching on a twig. She sighed. This was worth it. She made it all the way to the halfway point, where her brother used to taunt her from. She smoothed her dress and straddled the big branch. Sally smiled. She had finally done it, and she wasn’t scared at all.
In the first one, you have a picture of Sally climbing a tree. That’s it. That’s all you see. In the second sketch, you are with Sally as she climbs. You know she is short and strong, wears a fancy dress, and has soft hands. You start to know Sally. You are also left with questions. Why was Sally scared? Where is her brother now? This makes the reader interested. Just like having a three-dimensional tree with a branch that might be hiding part of the trunk. It adds depth and character. If the whole sketch is two-dimensional, like in a first phonics book where a dog catches a ball, that works. You just can’t have a two-dimensional Sally as the protagonist (or antagonist) of three-dimensional story.